# This file is only loaded when a game mode with flags and items is active. # It allows you to override the distance metric of a given entity to fix up # its place in the list of timers and/or the team it belongs to. # If the server has loaded a custom item layout through a .map file, # the name in brackets is that of the .map file instead of the .bsp file, # without a leading exclamation mark (which is used for callvotes). # Example: if "cv map !q3wcp9fixed" passes, we look for "[q3wcp9fixed]" in this file # (provided "maps/q3wcp9fixed.map" exists and references a .bsp file that exists too) [q3wcp14] # fix up the 2 YAs in mid distance 189 -512 distance 99 512 [q3ctf4] # fix up the MH, 3 RLs, 2 YAs and BFG in mid distance 154 -510 distance 163 -500 distance 100 -1 distance 164 0 distance 93 1 distance 103 500 distance 94 510