# the first map will be the one rotated to if the server is idle # format: "mapname [minplayers] [maxplayers] [roundlimit] [timelimit] [arena]" # the roundlimit field is essentially just for consistency with the # normal maplist format: MA maps MUST set their arenas roundlimits in the # "mapname.cfg" file # the arena field is for simple MA maps (like the RA3 ones) # if an MA map has a timelimit but there is a match in progress in that arena # the server will hold off rotating to the next map until that match is over # if there is no "dominant" arena, the map will just rotate at the timelimit ra3map1 0 99 0 20 4 ra3map2 0 99 0 20 4 ra3map3 0 99 0 20 5 ra3map4 0 99 0 20 4 ra3map5 0 99 0 20 4 ra3map6 0 99 0 20 1 ra3map7 0 99 0 20 4 ra3map8 0 99 0 20 5 ra3map9 0 99 0 20 1 ra3map10 0 99 0 20 4 ra3map11 0 99 0 20 4 ra3map12 0 99 0 20 4 ra3map13 0 99 0 20 5