# the first map will be the one rotated to if the server is idle # entries are "mapname [minplayers] [maxplayers] [fraglimit] [timelimit]" # since CPMA can run the TMP maps *without* anyone needing the pk3 for them, # those are used here in preference to the normal id ones # (the ! at the start of a map name means the map uses a custom .map) cpm21 cpm4a cpm18r cpm26 cpm27 !cpm13b !q3dm12cpm !q3dm14tmp cpm14 cpm20 cpm9 cpm6 0 4 cpm11 0 4 cpm16 0 4 cpm19 0 4 cpm25 0 4 cpm28 0 4 cpm29 0 4 cpm4 99 cpm13 99 cpm18 99 pro-q3tourney2 -1 pro-q3tourney4 -1 pro-q3tourney7 -1 pro-q3dm13 -1 pro-q3dm6 99 q3dm9 -1 q3dm11 -1 q3dm15 -1