* Relink floatfix with new 1.32e extension interface * Remove unused cl_conXOffset cvar * No denied reward for connecting clients * Fix client reconnect * Fix item allocation in G_Spawn() * Update server browser: - add server name filter - remove punkbuster support - add all servers then sort on the fly * Fix player mode fov in UI * Swap F11 and F12 function in UI * Disable overbounce on respawn * Set only first intermission spawnspot to match VQ3 behavior * Add \cg_railTrailRadius and utilize linear dynamic lights from Quake3e engine * Add \g_predictPVS - to predict visible entities, enabled by default