// After Jibos HUD, optimized for cg_viewsize 90, with QL style ammo layout !DEFAULT { color 1 1 1 1 fontsize 8 12 font ed1 textstyle 1 } WeaponList { color 1 1 1 0.9 bgcolor 0.1 0.1 1 0.3 rect 0 200 32 200 font ed1 size 32 16 style 2 align L icon 0 1 12 12 select 0 1 32 12 count 16 1 16 12 textalign R fontsize 8 12 time 0 } StatusBar_HealthIcon { rect 160 456 24 24 image "models/players/sarge/icon_default.tga" } StatusBar_HealthCount { rect 190 456 48 24 font idblock fontsize 16 24 textalign R style 1 } NetGraph { rect 592 0 48 24 bgcolor 0.25 0.25 0.25 0.25 fill } NetGraphPing { rect 592 0 48 12 textalign C } StatusBar_ArmorIcon { rect 420 456 24 24 } StatusBar_ArmorCount { rect 450 456 32 32 font idblock fontsize 16 24 style 1 } StatusBar_AmmoIcon { rect 290 456 24 24 } StatusBar_AmmoCount { rect 320 456 24 24 font idblock fontsize 16 24 style 1 } FPS { rect 0 460 0 16 color 1 1 1 0.5 textalign L } GameTime { monospace font id fontsize 16 textstyle 1 textalign c color 1 1 0.5 0.7 rect 0 4 640 12 } GameType { rect 0 20 640 24 fontsize 20 textalign C color 1 1 0.5 1 } AmmoMessage { rect 0 50 640 12 textalign C color 1 1 1 1 font idblock fontsize 20 } WarmupInfo { rect 0 40 640 24 fontsize 16 textalign C } FollowMessage { rect 0 400 640 12 fontsize 16 textalign C } SpecMessage { rect 0 80 640 16 fontsize 12 16 textalign C } FragMessage { rect 0 80 640 16 fontsize 12 16 textalign C time 1500 fadeout 300 } RankMessage { rect 0 96 640 12 textalign C time 1500 fadeout 300 } ItemPickup { rect 24 384 640 16 fontsize 12 16 time 1500 } ItemPickupIcon { rect 0 384 16 16 time 1500 } TargetName { rect 0 256 640 12 textalign C time 500 } TargetStatus { rect 0 268 640 12 textalign C time 500 color 0.5 1 1 1 } Chat1 { rect 0 372 640 12; time 3000; } Chat2 { rect 0 360 640 12; time 3000; } Chat3 { rect 0 348 640 12; time 3000; } Chat4 { rect 0 336 640 12; time 3000; } Chat5 { rect 0 324 640 12; time 3000; } Chat6 { rect 0 312 640 12; time 3000; } Chat7 { rect 0 300 640 12; time 3000; } Chat8 { rect 0 288 640 12; time 3000; } VoteMessageArena { rect 0 60 640 16 fontsize 12 16 textalign C } VoteMessageWorld { rect 0 76 640 16 fontsize 12 16 textalign C color 1 1 0 1 } Score_Limit { rect 610 444 30 12; textalign R; } Score_OWN { gtmask 8+16+32+64+128+256+512; rect 610 456 30 12; textalign R; fontsize 12 12; bgcolor T 0.075; fill; show 1023; } Score_NME { gtmask 8+16+32+64+128+256+512; rect 610 468 30 12; textalign R; fontsize 12 12; bgcolor E 0.333; fill; show 1023; } Score_OWN { gtmask 1+2+4; rect 610 456 30 12; textalign R; fontsize 12 12; bgcolor 0 0 1 0.5; fill; show 1023; } Score_NME { gtmask 1+2+4; rect 610 468 30 12; textalign R; fontsize 12 12; bgcolor 1 0 0 0.5; fill; show 1023; } # that's all the DM stuff Team1 { rect 460 372 180 12; proportional; fill; bgcolor T 0.075; textalign R; size 60 60 20 20; } Team2 { rect 460 360 180 12; proportional; fill; bgcolor T 0.075; textalign R; size 60 60 20 20; } Team3 { rect 460 348 180 12; proportional; fill; bgcolor T 0.075; textalign R; size 60 60 20 20; } Team4 { rect 460 336 180 12; proportional; fill; bgcolor T 0.075; textalign R; size 60 60 20 20; } Team5 { rect 460 324 180 12; proportional; fill; bgcolor T 0.075; textalign R; size 60 60 20 20; } Team6 { rect 460 312 180 12; proportional; fill; bgcolor T 0.075; textalign R; size 60 60 20 20; } Team7 { rect 460 300 180 12; proportional; fill; bgcolor T 0.075; textalign R; size 60 60 20 20; } Team8 { rect 460 288 180 12; proportional; fill; bgcolor T 0.075; textalign R; size 60 60 20 20; } PowerUp0_Icon { rect 608 296 32 32; } PowerUp1_Icon { rect 608 264 32 32; } PowerUp1_Time { rect 544 264 64 32; textalign R; fontsize 24 32; } PowerUp2_Icon { rect 608 232 32 32; } PowerUp2_Time { rect 544 232 64 32; textalign R; fontsize 24 32; } PowerUp3_Icon { rect 608 200 32 32; } PowerUp3_Time { rect 544 200 64 32; textalign R; fontsize 24 32; } PowerUp4_Icon { rect 608 168 32 32; } PowerUp4_Time { rect 544 168 64 32; textalign R; fontsize 24 32; } FlagStatus_OWN { rect 608 400 32 32; } FlagStatus_NME { rect 568 400 32 32; } // own score border // horizontal lines Fill { rect 609 456 30 1; bgcolor 1 1 1 0.7} Fill { rect 609 467 30 1; bgcolor 1 1 1 0.7} // vectical lines Fill { rect 609 456 1 12; bgcolor 1 1 1 0.7} Fill { rect 639 456 1 12; bgcolor 1 1 1 0.7}