// edawn default hud // setup defaults for teamoverlay !DEFAULT { font ed1 textalign L bgcolor 0 1 1 0.5 fontsize 10 size 80 64 24 24 // lengths for team overlay fields: name, location, ammo, health } // uncomment following lines to have teamoverlay in top left corner //Team1 { rect 370 00 300 10; } //Team2 { rect 370 10 300 10; } //Team3 { rect 370 20 300 10; } //Team4 { rect 370 30 300 10; } //Team5 { rect 370 40 300 10; } //Team6 { rect 370 50 300 10; } //Team7 { rect 370 60 300 10; } //Team8 { rect 370 70 300 10; } // setup defaults for other elements !DEFAULT { draw2d color 1.0 1.0 1.0 1.0 bgcolor 0.5 0.5 0.5 0.5 fontsize 12 font ed1 textalign C valign C align C draw2d } // OSP-like weaponlist WeaponList { color 1 1 1 1 bgcolor 0.5 0.6 0.7 0.5 rect 2 0 32 480 size 32 32 align C valign C icon 4 4 24 24 select 0 0 32 32 fontsize 12 textalign C style 1 // hide gauntlet // fadeout 200 // count 32 12 22 12 // time 1000 time 0 } Fill { rect 0 420 640 60; bgcolor T 0.075; } Accuracy { color 0.75 0.75 0.5 0.75 rect 144 426 0 0 textalign C fontsize 10 } AmmoMessage { color 1 1 0 1 rect 0 340 640 16 time 1166 fadeout 333 textalign C fontsize 12 } # draw all 3d stuff before 2d? AttackerIcon { draw3d color E rect 600 60 32 32 time 7000 } StatusBar_AmmoIcon { draw3d rect 100 433 40 40 } StatusBar_ArmorIcon { draw3d rect 474 433 40 40 } StatusBar_HealthIcon { draw3d color T //set to 1 1 1 if not 3d rect 288 420 56 56 } StatusBar_AmmoCount { rect 56 432 40 48 font idblock fontsize 32 48 textalign R style 1 } StatusBar_ArmorCount { rect 402 432 40 48 font numbers fontsize 32 48 textalign C style 1 } StatusBar_HealthCount { rect 241 432 40 48 font numbers fontsize 32 48 textalign R style 1 } TargetName { rect 0 256 640 12 textalign C time 500 fadeout 250 } /* CPMA style - uncomment to use StatusBar_AmmoCount { rect 320 393 0 48 font idblock fontsize 24 32 textalign C } StatusBar_ArmorCount { rect 394 424 0 48 font numbers fontsize 36 30 textalign C } StatusBar_HealthCount { rect 245 424 0 48 font numbers fontsize 36 30 textalign C } StatusBar_AmmoIcon { draw3d rect 302 432 32 32 } StatusBar_ArmorIcon { draw3d rect 456 433 32 32 } StatusBar_HealthIcon { draw3d color T rect 150 433 28 26 } WeaponList { color 1 1 1 1 bgcolor 0.3 0.3 1.0 0.5 rect 2 100 64 200 size 56 20 align L valign C icon 2 2 16 16 select 0 0 56 20 count 20 4 28 16 textalign C fontsize 14 14 time 0 } */ Rewards { color 1 1 1 bgcolor 0.5 0.5 0.5 0.5 rect 170 80 300 56 size 28 28 align c valign t icon 0 0 28 28 count 0 -14 28 28 textalign C fontsize 14 time 1500 fadeout 250 } CenterPrint { color 1 1 1 1 rect 320 132 0 40 textalign C fontsize 12 time 3500 fadeout 500 } NetGraph { rect 592 432 48 48 bgcolor 0.25 0.25 0.25 0.25 fill show 1+2+4+8+32 } NetGraphPing { rect 592 432 48 12 textalign R fontsize 8 show 1+2+4+8+32 } Console { font ed2 rect 0 0 640 30 fontsize 10 time 4000 fadeout 100 } // usual MOTD MOTD { font ed0 rect 8 322 200 90 textalign L valign B fontsize 8 bgcolor 0.2 0.3 0.4 0.5 color 1 1 1 1 fadeout 500 fill } // Will be displayed during intermission for playerstats MOTD { font ed0 monospace textalign C valign B rect 320 472 0 0 fontsize 7 9 bgcolor 0.4 0.3 0.4 0.5 fill show 32 time 999999 } FPS { rect 0 0 638 14 textalign R } PlayerSpeed { rect 0 14 638 14 textalign R } GameTime { rect 0 28 638 14 textalign R style 111b } ItemPickup { rect 40 397 40 8 fontsize 8 textalign L time 1000 } ItemPickupIcon { color 1 1 1 1 bgcolor 0.5 0.5 0.5 0.5 rect 4 384 32 32 time 1000 } FlagStatus_OWN { rect 576 380 32 22; } FlagStatus_NME { rect 608 380 32 22; } FlagTime_OWN { rect 575.5 394 32 8; fontsize 7; color T; textalign C; font ed1; } FlagTime_NME { rect 607.5 394 32 8; fontsize 7; color E; textalign C; font ed1; } !DEFAULT { font ed2; fontsize 16; textalign C; valign B; } Score_Limit { rect 544 402 32 18; } Score_OWN { rect 576 402 32 18; bgcolor T 0.075; fill; show 1023 } Score_NME { rect 608 402 32 18; bgcolor E 0.333; fill; show 1023 } /* Image { rect 576 374 32 28; image "models/players/mynx/icon_pm.tga"; gtmask 128+256; } Image { rect 608 374 32 28; image "models/players/sarge/icon_pm.tga"; gtmask 128+256; } TeamCount_OWN { rect 576+16 394 15 8; show 1+2+4+8+16; // all time except intermission gtmask 128+256; fontsize 8; bgcolor T 0.8; fill } TeamCount_NME { rect 608+16 394 15 8; show 1+2+4+8+16; // all time except intermission gtmask 128+256; fontsize 8; bgcolor E 0.8; fill } */ // own score border // horizontal lines Fill { rect 576 402 32 1; bgcolor 1 1 0 0.7; Show 1+2+16 } Fill { rect 576 419 32 1; bgcolor 1 1 0 0.7; Show 1+2+16 } // vectical lines Fill { rect 576 403 1 16; bgcolor 1 1 0 0.7; Show 1+2+16 } Fill { rect 607 403 1 16; bgcolor 1 1 0 0.7; Show 1+2+16 } !DEFAULT { font ed1 } FragMessage { rect 0 92 640 32 fontsize 14 textalign C time 1200 fadeout 300 } RankMessage { rect 0 106 640 32 fontsize 12 textalign C time 1200 fadeout 500 gtmask 1+2+4 // ffa, duel, sp } AttackerName { rect 600 100 40 10 fontsize 10 textalign R shadow time 7000 } /* GameType { rect 0 2 640 24 fontsize 18 textalign C valign T color 1 1 0 1 time 1750 fadeout 250 } */ WarmupInfo { time 1750 fadeout 250 rect 0 24 640 16 fontsize 16 textalign C gtmask -1-4 // all except singleplayer } SpecMessage { rect 0 386 640 32 fontsize 12 textalign C valign B color 1 1 1 0.8 time 15000 fadeout 5000 } FollowMessage { rect 0 32 640 32 textalign C fontsize 20 shadow } KillMessage { rect 0 400 640 20 textalign C fontsize 12 time 5000 } VoteMessageWorld { rect 12 40 640 16 fontsize 12 textalign L color 1 1 0 1 } ChatInput { color 1 1 1 1 rect 100 160 400 0 fontsize 16 textalign L; } !DEFAULT { color 1 1 1 1 time 0 fadeout 0 bgcolor 0 0 0 0; textalign R; font idblock; fontsize 24 32; } PowerUp0_Icon # special element for flag { draw3d color 1 1 1 0.5 rect 346 440 24 24 } PowerUp1_Icon { rect 608 264 32 32 } PowerUp1_Time { rect 544 264 64 32 } PowerUp2_Icon { rect 608 232 32 32 } PowerUp2_Time { rect 544 232 64 32 } PowerUp3_Icon { rect 608 200 32 32 } PowerUp3_Time { rect 544 200 64 32 } PowerUp4_Icon { rect 608 168 32 32 } PowerUp4_Time { rect 544 168 64 32 } // setup defaults for chat lines !DEFAULT { time 10000 font ed1 fadeout 0 textalign L bgcolor 0 1 1 0.5 fontsize 10 } Chat1 { rect 0 396 640 12 } Chat2 { rect 0 384 640 12 } Chat3 { rect 0 372 640 12 } Chat4 { rect 0 360 640 12 } Chat5 { rect 0 348 640 12 } Chat6 { rect 0 336 640 12 } Chat7 { rect 0 324 640 12 } Chat8 { rect 0 312 640 12 } /* - commented TargetStatus { rect 0 268 640 12 textalign C time 500 color 0.5 1 1 1 fadeout 500 } */ /* - not yet implemented TeamIcon_OWN { rect 600 48 20 20; fill; image "models/players/mynx/icon_pm.tga"; } TeamIcon_NME { rect 600 72 20 20; fill; image "models/players/sarge/icon_pm.tga"; } */