#example !DEFAULT { font ED fontsize 12 10 textalign C color 1 1 1 1 bgcolor 1 1 1 0.75 } Console { rect 2 0 0 48 fontsize 10 8 time 5000 } AttackerIcon { draw3d rect 592 104 48 48 time 5000 fadeout 200 } AttackerName { rect 576 152 64 16 fontsize 12 12 textalign R shadow time 5000 fadeout 200 } ItemPickupIcon { draw3d rect 240 445 16 16 time 1000 } ItemPickup { rect 260 450 64 10 time 1000 fontsize 8 8 } StatusBar_HealthIcon { draw3d rect 180 464 16 16 } StatusBar_HealthCount { rect -100 464 640 0 font idblock fontsize 16 16 color 1 1 1 0.8 shadow } StatusBar_ArmorIcon { draw3d rect 360 464 16 16 } StatusBar_ArmorCount { rect 80 464 640 0 font idblock fontsize 16 16 color 1 1 1 0.8 shadow } StatusBar_AmmoIcon { draw3d rect 270 464 16 16 } #example StatusBar_AmmoCount { rect -5 464 640 0 font idblock fontsize 16 16 color 1 1 1 0.8 shadow } #example NetGraph { rect 610 410 48 48 textalign R } NetGraphPing { rect 0 465 640 0 fontsize 8 8 textalign R } FPS { rect 0 410 640 0 fontsize 8 8 textalign R show 5 color 1 1 1 0.5 } PlayerSpeed { rect 0 400 640 0 fontsize 8 8 textalign R show 5 } GameTime { rect 592 340 48 16 fontsize 12 10 textalign R show 31 style 7 } Score_Limit { rect 592 32 48 16 textalign C fontsize 12 10 textalign C show 26 } GameType { rect 255 0 128 24 color 0.8 0.8 0.8 0.8 fontsize 11 9 font ed1 textalign C shadow show 4 } VoteMessageWorld { rect 576 256 64 32 fontsize 10 10 textalign R } WarmupInfo { rect 0 100 640 0 color 0.8 0.8 0.8 0.8 fontsize 12 10 textalign C shadow } FollowMessage { rect 0 50 640 0 fontsize 14 10 textalign C shadow } SpecMessage { rect 0 20 640 0 font ed1 fontsize 10 8 textalign C } FragMessage { rect 0 80 640 0 color 0.8 0.8 0.8 0.8 fontsize 10 8 color 1 1 1 1 textalign C time 2000 } KillMessage { rect 256 36 128 32 time 5000 } RankMessage { rect 256 92 128 16 time 1000 font ed2 fontsize 16 16 time 1500 fadeout 500 gtmask 1+2+4 } CenterPrint { rect 256 72 128 16 textalign C fontsize 12 10 time 3000 } AmmoMessage { rect 256 4 128 32 time 5000 } WeaponList { color 1 1 1 0.7 bgcolor 0.1 0.1 1 0.3 rect 0 80 64 200 size 48 16 align L valign C icon 2 0 16 16 select 0 1 48 15 count 20 4 28 16 textalign C fontsize 10 10 time 1000 fadeout 100 } Rewards { color 1 1 1 1 bgcolor 0.5 0.5 0.5 0.5 rect 568 186 56 56 size 32 32 align c valign t icon 0 0 64 64 count 16 -16 32 16 textalign c fontsize 24 24 time 1000 fadeout 500 } MOTD { monospace textalign c valign B rect 256 412 128 64 fontsize 6 7 bgcolor 0.5 0.5 0 0.5 fill time 999999 show 100000b } Score_Limit { rect 78 456 32 24; textalign C; fontsize 16 16; valign C; bgcolor 0.5 0.5 0 0.75; fill; } Score_OWN { rect 615 360 32 24; align R; textalign C; fontsize 12 12; valign C; bgcolor T 1.3;} Score_NME { rect 615 375 32 24; align R; textalign C; fontsize 12 12; valign C; bgcolor E 0.6;} FlagStatus_OWN { rect 142 424 32 32; } FlagStatus_NME { rect 110 424 32 32; } FlagTime_OWN { rect 142 445 28 10; fontsize 10 10; color T; textalign C; font ed1 } FlagTime_NME { rect 110 445 28 10; fontsize 10 10; color E; textalign C; font ed1 } PowerUp0_Icon { draw3d; bgcolor 1 1 1 1; color 1 1 1 0.5; rect 78 424 32 32 } PowerUp1_Icon { rect 1 372 24 24; } PowerUp2_Icon { rect 31 372 24 24; } PowerUp3_Icon { rect 61 372 24 24; } PowerUp4_Icon { rect 91 372 24 24; } PowerUp1_Time { rect 1 396 24 12; } PowerUp2_Time { rect 31 396 24 12; } PowerUp3_Time { rect 61 396 24 12; } PowerUp4_Time { rect 91 396 24 12; } ChatInput { rect 384 294 256 52; color 1 1 1 1; fontsize 16 16 } !DEFAULT { time 5000; fontsize 10 8; textalign L; } Chat1 { rect 0 400 192 16; show 63; } Chat2 { rect 0 410 192 16; show 63; } Chat3 { rect 0 420 192 16; show 63; } Chat4 { rect 0 430 192 16; show 63; } Chat5 { rect 0 440 192 16; show 63; } Chat6 { rect 0 450 192 16; show 63; } !DEFAULT { textalign R bgcolor T 0.2 fill fontsize 8 8 size 84 84 24 24 } Team1 { rect 410 0 256 12; show 5; } Team2 { rect 410 12 256 12; show 5; } Team3 { rect 410 24 256 12; show 5; } Team4 { rect 410 36 256 12; show 5; } Team5 { rect 410 48 256 12; show 5; } Team6 { rect 410 60 256 12; show 5; } Team7 { rect 410 72 256 12; show 5; } Team8 { rect 410 84 256 12; show 5; }