# written by Broken on 2010-05-11 # brokenone@live.com # # # UberHud version = 1.3 # view_aspectratio = 4:3, 16:9 # ----------------------------------- !DEFAULT { font xp anchors 0 fontsize 8 textstyle 1 } PreDecorate { rect 0 432 642 49 color T bgcolor 1 1 1 0.15 fill anchors 14 } # health bar PreDecorate { rect 145 443 -142 33 image "hud/misc/bars_shadow" color 0 0 0 0.5 anchors 12 } PreDecorate { rect 146 462 -128 16 image "hud/misc/bar100" color T anchors 12 } StatusBar_HealthBar { rect 146 462 -128 16 image "hud/misc/bar100_fill" color T textalign R param 2 anchors 12 } PostDecorate { rect 146 462 -128 16 image "hud/misc/bar100" color 1 1 1 0.3 anchors 12 } # if health is over limit PreDecorate { rect 36 445 -31 20 image "hud/misc/bar200" color T anchors 12 } StatusBar_HealthBar { rect 36 445 -31 20 image "hud/misc/bar200_fill" color T verticalbar param 1 anchors 12 } PostDecorate { rect 36 445 -31 20 image "hud/misc/bar200" color 1 1 1 0.5 anchors 12 } StatusBar_HealthCount { rect 89 440 16 22 font numbers fontsize 16 22 textalign R textstyle 1 anchors 12 } # health icon PreDecorate { rect 35 441 22 22 image "hud/misc/health" color 0 0 0 0.5 anchors 12 } PreDecorate { rect 34 440 22 22 image "hud/misc/health" color T anchors 12 } # armor bar PreDecorate { rect 496 443 142 33 image "hud/misc/bars_shadow" color 0 0 0 0.5 anchors 6 } PreDecorate { # outline rect 495 462 128 16 image "hud/misc/bar100" color T anchors 6 } StatusBar_ArmorBar { rect 495 462 128 16 image "hud/misc/bar100_fill" color T textalign L param 2 anchors 6 } PostDecorate { rect 495 462 128 16 image "hud/misc/bar100" color 1 1 1 0.3 anchors 6 } # if armor is over limit PreDecorate { rect 605 445 31 20 image "hud/misc/bar200" color T anchors 6 } StatusBar_ArmorBar { rect 605 445 31 20 image "hud/misc/bar200_fill" color T verticalbar param 1 anchors 6 } PostDecorate { rect 605 445 31 20 image "hud/misc/bar200" color 1 1 1 0.5 anchors 6 } StatusBar_ArmorCount { rect 535 440 16 22 font numbers fontsize 16 22 textstyle 1 anchors 6 } # armor icon PreDecorate { rect 586 441 22 22 image "hud/misc/armor" color 0 0 0 0.5 anchors 6 } PreDecorate { rect 585 440 22 22 image "hud/misc/armor" color T anchors 6 } WeaponList { rect 148 467 35 13 font xp time 0 fontsize 11 13 color 1 1 1 0.4 bgcolor 0 0 0 0.5 anchors 14 } NetGraph { rect 0 0 64 40 bgcolor 0.251 0.251 0.251 0.3 fill anchors 9 } NetGraphPing { rect 0 31 64 10 fontsize 8 color 1 1 0.502 0.75 anchors 9 } Console { rect 64 0 576 32 font xp time 5000 fontsize 8 8 anchors 1 } FPS { rect 0 40 64 10 fontsize 10 color 1 1 0.502 0.75 anchors 9 } GameTime { rect 282 447 64 20 font ui fontsize 12 textstyle 1 textalign C color 1 1 0 1 anchors 4 } GameType { rect 212 168 64 32 fontsize 14 textstyle 1 textalign C color 0 0 1 0.5 } WarmupInfo { rect 360 168 64 32 fontsize 14 textstyle 1 textalign C color 1 0 0 0.5 } PlayerSpeed { rect 0 49 64 10 fontsize 8 color 1 1 0.502 0.75 anchors 9 } Chat1 { rect 210 420 640 13; time 9000; fontsize 8 8; textalign L; } Chat2 { rect 210 408 640 13; time 9000; fontsize 8 8; textalign L; } Chat3 { rect 210 396 640 13; time 9000; fontsize 8 8; textalign L; } Chat4 { rect 210 384 640 13; time 9000; fontsize 8 8; textalign L; } Chat5 { rect 210 372 640 13; time 9000; fontsize 8 8; textalign L; } !DEFAULT { font xp fontsize 8 textalign R color T bgcolor 0 0 0 0.5 anchors 3 } Team1 { rect 0 8 640 0; } Team2 { rect 0 16 640 0; } Team3 { rect 0 24 640 0; } Team4 { rect 0 32 640 0; } Team5 { rect 0 40 640 0; } Team6 { rect 0 48 640 0; } Team7 { rect 0 56 640 0; } Team8 { rect 0 64 640 0; } StatusBar_AmmoCount { rect 192 445 20 20 font numbers fontsize 8 textstyle 1 textalign C anchors 14 } StatusBar_AmmoIcon { rect 219 445 20 20 anchors 14 } AttackerName { rect 423 200 64 32 time 4000 fontsize 12 textstyle 1 textalign C color 1 0 0 0.5 } FollowMessage { rect 0 425 640 32 textalign C color 0 0 1 0.8 anchors 10 } FragMessage { rect 0 292 640 32 fontsize 10 textstyle 1 textalign C time 4000 color 0 0.502 0 0.7 anchors 10 } TargetName { rect 0 266 640 12 time 1500 fontsize 10 textalign C color 1 0 0 0.5 anchors 10 } TargetStatus { rect 0 278 640 12 time 1500 fontsize 10 textalign C color 1 0 0 0.5 anchors 10 } !DEFAULT { anchors 14 } Score_Limit { rect 286 432 54 16; font numbers; fontsize 13 13; textalign C; } Score_OWN { rect 239 433 45 35; font numbers; fontsize 12; textalign R; color T; bgcolor 1 1 1 0.6 ; fill; } Score_NME { rect 346 433 45 35; font numbers; fontsize 12; textalign L; color E; bgcolor 1 1 1 0.6 ; fill; } FlagStatus_OWN { rect 239 448 20 20; } FlagStatus_NME { rect 371 448 20 20; color E; } TeamCount_OWN { rect 239 448 20 20; font numbers; fontsize 10; textalign C; } TeamCount_NME { rect 371 448 20 20; font numbers; fontsize 10; textalign C; } !DEFAULT { font numbers fontsize 8 textstyle 1 textalign C anchors 2 } PowerUp1_Icon { rect 608 400 32 32; } PowerUp1_Time { rect 605 416 10 10; } PowerUp2_Icon { rect 608 369 32 32; } PowerUp2_Time { rect 605 388 10 10; } PowerUp3_Icon { rect 608 337 32 32; } PowerUp3_Time { rect 605 353 10 10; } PowerUp4_Icon { rect 608 305 32 32; } PowerUp4_Time { rect 605 321 10 10; }