CQ3 (Challenge Quake3) Information: ----------------------------------- 28 January 2002 Note: This is not necessarily the final version of the settings. CQ3 is an update to the core Quake3 settings in an attempt to "de-newbietize" some of the fundamental aspects of competitive Q3 gameplay. The appropriate term in referring to this format is "Chocolate Quake3" :) Without further ado, here is the list of changes: Strategic: ========== - Hit tones: o Four tones, each with a 25-damage range o Lower pitches indicate higher damage - Player spawns: o 100 health; o 50 bullets for the MG o Player respawn times are reduced: . Minimum limbo time is 1 second . Maximum limbo time is 10 seconds - Weapon respawns: o FFA - 5 seconds o 1v1 - 15 seconds o TDM - 30 seconds o CTF - 5 seconds - Item respawns: o Ammo boxes - 30 seconds o Health - 30 seconds o DM MegaHealth - 20 seconds after it "runs out" - Powerups: o Initial powerup spawns: 15-30 seconds into the game, 2min there-after o Powerup factors: . Quad is "true", i.e. 4x damage . BattleSuit protects at 75% - Armor system: o No "decay" over time o Green Armor (GA) - protects 1:1, first pickup 50, second adds 50 (max 100) o Yellow Armor (YA) - protects 2:1, first pickup 100, second adds 50 (max 150) o Red Armor (RA) - protects 3:1, first pickup 150, second adds 50 (max 200) - Machinegun settings: o FFA/1v1: 5 damage per shot o TDM/CA: 4 damage per shot o CTF: 7 damage per shot o 30 bullets per ammo box - Railgun settings: o Railgun ammo boxes give 5 slugs - Maximum ammo counts: o SG 100; GL 100; RL 100; RG 100 - Item "sizes": o Items can be picked up while strafejumping - Water speeds: o Faster wading and swimming Fixes: ====== - Damage from the "world": o Lava and slime cause a steady flow of damage - Shotgun: o Pattern is more evenly spread and more predictable o 16 shots at 6 damage each (max damage now only 96) *********************************************************************************** **** **** Note: If its not listed here, then whatever setting in question follows normal **** baseq3 rules. **** ***********************************************************************************