// Default RQ3 Server Configuration File // Double slashes are used for comments and to keep commands from running. // Remove the slashes before a specific to run that command. // Non-standard cvars for server ping tools //sets Website "http://www.reactionquake3.com/" //sets Location "YourTown, USA" //sets Admin "cf@reactionquake3.com" //sets Connection "T-1" // set host name that shows up in server list. seta sv_hostname "My very own RQ3 v3.1 - Teamplay" // set message of the day that players see while connecting to the server. Must be set before // level loads. seta g_motd "RQ3 v3.1 - Teamplay" // Toggle Unlagged on/off server side (0 - off/1 - on) seta g_delagHitscan 1 // Toggles Unlagged Server-side trueping - More accurate than hardware ping seta g_truePing 1 // 0 = FFA, 4 = TP, 5 = CTB seta g_gametype 4 // Toggles TP/DM Style weapon/item selection in TeamDM (0 - TP style/1 - DM style) seta g_RQ3_tdmMode 0 // set voting. 1=on, 0=off (Default: 1) seta g_allowvote 0 // set how many times a client can vote each map rotation (default: 3) seta g_RQ3_maxClientVotes 2 // set time to wait after maxClientvotes is hit to issue another vote seta g_RQ3_vote_waittime 30 // set friendly fire mode. 1=on, 0=off (Default: 0) seta g_friendlyfire 0 seta g_logsync "0" // turn on banning by ip seta g_filterban 1 // name your logging file seta g_log "rq3_server.log" // turn on/off pak cheat check. 1=on, 0=off (Default: 1) seta sv_pure 1 // set fraglimit. Set to 0 for no limit. seta fraglimit 0 // set timelimit. Set to 0 for no limit. seta timelimit 20 // set the spawn farthest dmflag seta dmflags 512 // set Maximum number of clients seta sv_maxclients 16 // change this to 1 to allow clients to download paks from your server seta sv_allowdownloads 0 // here you can set the server rcon password (DO THIS!) //seta rconpassword "changeme" // this is for private games. only clients with this password can connect (blank means no password) //seta g_password "changeme" // set max allowable rate for a client. 8000 to 10000 recommended. Max: 25000 (Default: 0) seta sv_maxRate 10000 // set requirement for client password. 1=require password, 0=no password required (Default: 0) seta sv_privateClients 0 // set password for private server "" for no password seta sv_privatePassword "changeme" // Enables message flood checking. (0 - disabled, 1 - enabled (default)) seta sv_RQ3_messageProtect 1 // Time interval in seconds for message flood check after a // client's first message is sent. If sv_RQ3_messageMaxCount // is exceeded in this interval, the player is given a warning // or banned from messaging for a period of time. seta sv_RQ3_messageInterval 1 // Max number of messages allowed in sv_RQ3_messageInterval // seconds. If this is exceeded, the player is given a warning // or banned from messaging for a period of time. seta sv_RQ3_messageMaxCount 4 // Maximum number of warnings before a ban is initiated. seta sv_RQ3_messageMaxWarnings 1 // Timeout period for warning in seconds. seta sv_RQ3_messageWarnTime 15 // Timeout period for bans in seconds. Typically, this should // be longer than the warning time. If set to zero, // clients are disconnected from the server. Warnings // are reset after a ban is committed. seta sv_RQ3_messageBanTime 60 // RQ3 teamkill settings seta g_RQ3_maxteamkills 3 seta g_RQ3_twbanrounds 1 seta g_RQ3_tkbanrounds 1 // set this to 1 to activate MatchMode. g_gametype must be 4 for MatchMode seta g_RQ3_matchmode 0 // allow a referee in matchmode seta g_RQ3_AllowRef 1 // the number of allowed referees seta g_RQ3_maxRefs 1 // the referee's password //seta g_RQ3_RefPassword "changeme" // Max players per team. Additional people will be forced to be subs or spectators. 0 = disabled seta g_RQ3_maxplayers 0 // Matchmode setting, gives or takes away abilities from Captains. Use it like DMFLAGS. // MMF_TEAMNAME 1 // MMF_TEAMMODEL 2 // MMF_UNREADY 4 // MMF_SETTINGS 8 // MMF_VOTEREF 16 seta g_RQ3_mmflags 31 // Toggles blood splats being dropped from bleeding players. (0 - disabled (default), 1 - enabled) seta g_RQ3_bloodEject 0 // Maximum number of unique weapons a player can hold. seta g_RQ3_maxWeapons 2 // Maximum number of unique items a player can hold seta g_RQ3_maxItems 1 // Toggle for "All Weapons" mode (0 - off/1 - on) seta g_RQ3_allWeapons 0 // Toggle for "All Items" mode (0 - off/1 - on) seta g_RQ3_allItems 0 // Toggle for individual Weapon Banning - works like dmflags // g_RQ3_weaponban values: // MK23 1 // MP5 2 // M4 4 // M3 8 // HC 16 // SNIPER 32 // AKIMBO 64 // KNIFE 128 // GRENADE 256 // // 256+128+64+32+16+8+4+2+1 = 511 means all weapons allowed // Say I want to ban the sniper: // Sniper = 32, so I just leave "32" out and get: // // 256+128+64+16+8+4+2+1 = 479 seta g_RQ3_weaponban 511 // Toggle for individual Item Banning - works like dmflags // g_RQ3_itemban values: // SILENCER 1 // SLIPPERS 2 // BANDOLIER 4 // KEVLAR 8 // LASER 16 // HELMET 32 seta g_RQ3_itemban 63 // Toggle for using Kevlar Helmet on the server or not seta g_RQ3_haveHelmet 0 // Time in seconds for a player to be invulnerable after respawning. seta g_RQ3_respawnProtectTime 2 // Determines how long a player can remind idle before action is taken. 0 = disabled seta g_RQ3_ppl_idletime 0 // Determines what action will be taken against an idle player. // 0 = Play insane sound from Idle players location. // 1 = Team none the idle player. // 2 = Kick the idle player. seta g_RQ3_idleaction 0 // sniper control. set this to 1 to make players with sniper spawn with it // in stead of the pistol seta g_RQ3_sniperup 0 // team game countdown. set this to 1 to enable seta g_RQ3_tpcountdown 1 // gib settings. 0 = no gibs, 1 = sniper headshot gibs only. removes heads. // 2 = 1 + really hard HC hits gib players. 3 = players explode. seta g_RQ3_gib 3 // here you need to put the name of the .ini file you want to use if you are // running a dedicated server. seta g_RQ3_IniFile "example-rq3.ini" // Enable dedicated server-side logging of player statistics at the // end of each game session. Tracks a variety of statistics that can // be parsed for whatever needs. // 0 - disabled, 1 - enabled (default) // sv_RQ3_statLog [0/1] : (default: 1) set sv_RQ3_statlog 1 // enable grenades by setting this to 1 seta g_RQ3_tgren 1 // limit chasecam for the dead. (0 = off, 1 = team only, 2 = team eyes only) seta g_RQ3_limchasecam 0 // rotate the map when one of the teams wins this many rounds seta g_RQ3_roundlimit 0 // end the round after this many minutes seta g_RQ3_roundtimelimit 3 // use this seta g_RQ3_cvarfile "cvar.cfg" // show your own kill messages, 0 is like AQ2 1.5x and 1.0c, 1 is like TNG/Edition seta g_RQ3_showOwnKills 0 // force your team to talk in messagemode2 only seta g_RQ3_forceteamtalk 0 // add up to 4 additional master servers to report to seta sv_master4 "q3master.reactionquake3.com" seta sv_master3 "q3master.gamesinferno.com" seta sv_master2 "master0.gamespy.com" seta sv_master1 "master3.idsoftware.com" // And finally a map command to jumpstart the server. This map will be // loaded and after it ends, the rotation begins. exec example-pb.cfg map urban2