# This is an example TeamPlay ini for ReactionQuake3 servers. Lines begining # with '#' are comments. Everything after '//' on a line is also a comment. # This file is based on CannonFodder's rq3.ini # The ini should begin with a main section. The cvars here are global defaults.
timelimit 20 // The amount of time spent playing each map fraglimit 0 // Turn off fraglimit for a TP rotation! g_gametype 4 // 0 = FFA, 4 = TP, 5 = CTB g_friendlyfire 0 // 0 = FF off, 1 = FF on and 2 = FF off, knockback on g_RQ3_maxteamkills 5 // Number of teamkills before the player is kicked g_RQ3_twbanrounds 1 g_RQ3_tkbanrounds 1 g_RQ3_maxweapons 1 g_RQ3_roundlimit 0 // Max no. of rounds to play on each map (0 = no limit) g_RQ3_roundtimelimit 3 // Length of each round g_RQ3_tgren 1 // Number of grenades with the bandolier g_RQ3_limchasecam 0
# Here we define the teams. First comes the name of the team, then the teams # model and skin. Format for model is: modelname/skin "Cops" reactionmale/default "Robbers" reactionmale/robber # And now the actual maprotation. Map specific cvars can be included within each # maps definition. After each map has finished, cvars are reset to values in the #
section. So if you change a cvar in a section, you need to put it's # default in the
section. # Example: # # mapname # cvar # cvar # ... # city g_gametype 4 g_RQ3_team1model reactionmale/drscrotox g_RQ3_team1name "Thugs" g_RQ3_team2model grunt/resdog g_RQ3_team2name "Mafia" kumanru g_gametype 4 g_RQ3_team1model grunt/nut g_RQ3_team1name "Psychos" g_RQ3_team2model abbey/abbey g_RQ3_team2name "Sacrifices" g_RQ3_haveHelmet 1 theclub g_gametype 3 g_RQ3_team1model raver/raver g_RQ3_team1name "Ravers" g_RQ3_team2model reactionmale/drscrotox g_RQ3_team2name "Dudes" bumtown g_gametype 3 g_RQ3_team1model grunt/cyrus g_RQ3_team1name "Probationers" g_RQ3_team2model grunt/police g_RQ3_team2name "Police" jericho g_gametype 0 urban3 g_gametype 4 g_RQ3_team1model grunt/mason g_RQ3_team1name "Politicians" g_RQ3_team2model grunt/nut g_RQ3_team2name "Anarchists" g_RQ3_haveHelmet 1 g_RQ3_maxWeapons 1 g_RQ3_gib 3 archives g_gametype 4 g_RQ3_team1model mamimi/mamimi g_RQ3_team1name "Preppies" g_RQ3_team2model action/default g_RQ3_team2name "Mr. Gay" g_RQ3_maxWeapons 3 teamjungle g_gametype 5 g_RQ3_team1model grunt/mrt g_RQ3_team1name "Foreigners" g_RQ3_team2model reactionmale/nightops g_RQ3_team2name "Ninjas" g_RQ3_haveHelmet 1 bullmarket g_gametype 5 g_RQ3_team1model raver/raver g_RQ3_team1name "Socialists" g_RQ3_team2model grunt/resdog g_RQ3_team2name "Capitalists" g_RQ3_gib 3 waterfront g_gametype 4 g_RQ3_team1model abbey/abbey g_RQ3_team1name "Wet" g_RQ3_team2model mamimi/mamimi g_RQ3_team2name "Naked" atrium g_gametype 3 g_RQ3_team1model raver/raver g_RQ3_team1name "L.U.G's" g_RQ3_team2model reactionmale/drscrotox g_RQ3_team2name "Rainbow Alliance" chill g_gametype 4 g_RQ3_team1model commando/default g_RQ3_team1name "American Army" g_RQ3_team2model action/default g_RQ3_team2name "French Army" g_RQ3_haveHelmet 1 urban g_gametype 4 g_RQ3_team1model grunt/mrt g_RQ3_team1name "Mr. T Wanna Be's" g_RQ3_team2model abbey/abbey g_RQ3_team2name "Unf'er Wanna Be's" g_RQ3_gib 3 pitfall g_gametype 4 g_RQ3_team1model reactionmale/nightops g_RQ3_team1name "Blow Me" g_RQ3_team2model raver/raver g_RQ3_team2name "Go down" g_RQ3_maxWeapons 3 g_RQ3_weaponban 255 cliff g_gametype 3 g_RQ3_team1model grunt/kgb g_RQ3_team1name "Forgotten Heros" g_RQ3_team2model reactionmale/default g_RQ3_team2name "Death to All" g_RQ3_haveHelmet 1 g_RQ3_maxWeapons 1 vashes g_gametype 4 g_RQ3_team1model grunt/nut g_RQ3_team1name "Gas Attendant" g_RQ3_team2model grunt/resdog g_RQ3_team2name "Impatient Smoker" subway g_gametype 4 g_RQ3_team1model action/action g_RQ3_team1name "Bums" g_RQ3_team2model grunt/nut g_RQ3_team2name "Crazies" g_RQ3_gib 3 passin lighthouse friction countryclub tequila pastoral reactionmall g_gametype 5 blockwar g_gametype 5 g_RQ3_team1model grunt/police g_RQ3_team1name "Cops" g_RQ3_team2model reactionmale/robber g_RQ3_team2name "Robbers" g_RQ3_maxWeapons 3 alpinevalley deepcanyon2 sludge bank 420main urban2 # Matchmode commands - captain, ready, sub, teamname, teammodel, reflogin, ref, refresign