Color | R | G | B |
---|---|---|---|
red | 1 | 0 | 0 |
green | 0 | 1 | 0 |
blue | 0 | 0 | 1 |
yellow | 1 | 1 | 0 |
silver | 0.5 | 0.5 | 0.5 |
black | 0 | 0 | 0 |
bit | g_gametype | description |
---|---|---|
1 | 0 | FFA |
2 | 1 | Tournament |
4 | 2 | Single Player |
8 | 3 | TDM |
16 | 4 | CTF |
32 | 5 | RTF |
64 | 6 | 1FCTF |
128 | 7 | Clan Arena |
256 | 8 | Freeze Tag |
512 | 9 | Protect The Leader |
bit | description |
---|---|
1 | display element during game |
2 | display element during game when scoreboard is up |
4 | display element when spectating |
8 | display element when spectating and scoreboard is up |
16 | display element on-death |
32 | display element during intermission |
64 | display element before scoreboard, i.e. scoreboard will overdraw element if it overlaps scoreboard area |
bit | description |
---|---|
1 | draw element when element value (such as ammo, for example) is less than x1 specified in SIZE property |
2 | draw element when x1 >= value => x2 i.e. values is in range [x1..x2] |
4 | draw element when value > x2 |
8 | scale element width (when x1 >= value => x2) |
16 | scale element height (when x1 >= value => x2) |
32 | scale element color from '''color''' to '''color2''' |
64 | scale element background color from '''bgcolor''' to '''bgcolor2''' |
bit | description |
---|---|
1 | do not set defined colors for chat messages (green for regular chat, cyan for team chat, magenta for private chat) |
bit | description |
---|---|
1 | Display counting down clock in time-limited games |
2 | Mark overtime by color (cyan) in time-limited games |
4 | Show seconds during last minute countdown |
bit | description |
---|---|
1 | set color depending from current armor value
|
bit | description |
---|---|
1 |
set color depending from current ammo value:
|
bit | description |
---|---|
1 | set color depending from current health value, color behavior is the same as for StatusBar_ArmorCount element |
bit | description |
---|---|
1 | hide gauntlet from weapon list |
2 | set ammo count color according to its amount (same as for StatusBar_AmmoCount) |
value | description |
---|---|
0 | All messages appears in chat |
1 | Display messages only from teammates (default) |
2 | 1 + same behavior for Console element |